The Game Board is designed to stack directly on top of the Video Critter or Video Critter Hi-Res boards. It provides a USB connection for programming, and 8 buttons and 2 LEDs for creating your user interface.
The Game Board has 2 female sockets. One attaches to the programming header of the Video Critter or Video Critter Hi-Res, and the other attaches to the first 10 pins of the 16 pin I/O header.
If you purchased the Game Board bundled with the Video Critter or the Video Critter Hi-Res, all you need to do is attach the Game Board. If you are using the Game Board with a previously purchased Video Critter or Video Critter Hi-Res, you will need to solder the included 10 pin header to the board. The 10 pin header should be soldered to the first 10 I/O pins (starting with P0.2 labled on the board).
For more on using the Game Board, check out the tutorials .
Plug a USB cable to connect the system to a computer for programming, debugging, and communication. Check the tutorials for more on this.
This socket connects to the first 10 I/O lines of the Video Critter or the Video Critter Hi-Res.
This socket connects to the programming header of the Video Critter or Video Critter Hi-Res.
When the setup is attached to a cumputer via USB, this switch controls if its in program or run mode. If its flipped to the right (towards the USB jack) it is in Program mode. To the left (away from the USB jack) is Run.
A status LED that can be controlled in software. It connects to pin P0.10.
A status LED that can be controlled in software. It connects to pin P0.11.
The buttons make the following connections to the LPC2138 processor on the Video Critter or Video Critter Hi-Res:
Video Critter Video Critter Hi-Res
LEFT: P0.2 P0.2
UP: P0.3 P0.3
RIGHT: P0.4 P0.4
DOWN: P0.5 P0.5
A: P0.6 P0.6
B: P0.17 P0.7
C: P0.8 P0.8
D: P0.9 P0.9